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发表于 13-1-2009 09:14 AM
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发表于 13-1-2009 09:07 PM
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原帖由 无言的豆腐 于 12-1-2009 09:36 PM 发表 
nope, 是改回以前5.84的heartstopper aura,
每秒扣人1%的max hp...
看起来是很没用,
不过不知道为什么我觉得蛮好用的说 [/quote]
没有啦~
heart of tarras哦~
1% maxhp regen/second了,之前是12hp/sec嘛 |
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发表于 13-1-2009 09:09 PM
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发表于 14-1-2009 11:30 AM
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像我这种手脚慢的人,
Blade mail 好像变废物了, 才 4秒, 还要自己动手按。
被 riki 或 pa 在暗中砍两三刀, 还没来得及按就
瓜了。
[ 本帖最后由 windd 于 14-1-2009 11:33 AM 编辑 ] |
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发表于 14-1-2009 12:34 PM
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原帖由 windd 于 14-1-2009 11:30 AM 发表 
像我这种手脚慢的人,
Blade mail 好像变废物了, 才 4秒, 还要自己动手按。
被 riki 或 pa 在暗中砍两三刀, 还没来得及按就
瓜了。
不过有一次我朋友用,pa过来打他,他开blade mail,pa critical,pa死翘翘 |
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发表于 14-1-2009 12:42 PM
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发表于 15-1-2009 09:11 PM
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blade 棒咯,刚才 sf 打我es,结果一起死 |
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发表于 15-1-2009 09:41 PM
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原帖由 Jingle 于 14-1-2009 12:34 PM 发表 
不过有一次我朋友用,pa过来打他,他开blade mail,pa critical,pa死翘翘
让我想到了早期的imba spectre  |
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发表于 15-1-2009 10:00 PM
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现在的spectre配blade mail真的是一级棒!
centaur或bristleback也是不错下...
blademail太强下了... |
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发表于 15-1-2009 10:09 PM
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相信很快会重新修改了,觉得100%真的很imba |
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发表于 15-1-2009 11:10 PM
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回复 27# 你的朋友 的帖子
就是啊...
magic会return掉吗?
如果能的话
lina不是傻掉? |
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发表于 16-1-2009 09:59 AM
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其实blademail并不imba,icefrog在changelogs也有解释
Extra Note: Since people regularly misunderstand how this works, the damage returned is reduced twice, first when you get the damage and then again when you deal it back. For example, a 300 damage nuke gets reduced by 25% because of hero resistance, then it gets dealt back as magical damage, being reduced by another 25% (or whatever magical resistance the enemy has).
因为反弹是魔法伤害所以等于反弹75%物理伤害,而魔法大概反弹55%
最重要的是blademail没有降低本身受到的伤害
[ 本帖最后由 joon_my 于 16-1-2009 10:12 AM 编辑 ] |
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发表于 16-1-2009 10:40 AM
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原帖由 joon_my 于 16-1-2009 09:59 AM 发表 
其实blademail并不imba,icefrog在changelogs也有解释
Extra Note: Since people regularly misunderstand how this works, the damage returned is reduced twice, first when you get the damage and then again ...
原来是这样的,其实4秒而已,不是很imba,除非遇到能秒杀的hero. |
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发表于 17-1-2009 10:45 AM
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发表于 17-1-2009 10:54 AM
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为什么这么说呢? |
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发表于 17-1-2009 01:12 PM
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发表于 17-1-2009 01:22 PM
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原帖由 joon_my 于 17-1-2009 01:12 PM 发表 
反弹是主动技能,分身不会有的
PS:6.58b应该要出了,已经发现了重大的bug了
什么bug? |
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发表于 18-1-2009 12:55 AM
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发表于 2-2-2009 06:31 PM
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发表于 18-1-2009 10:37 AM
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* Fixed a rare bug introduced last version with Nevermore's ultimate
* Fixed a bug with Cranium Basher
* Fixed a suicide bug with Heartstopper
* Fixed a bug with Overload
* Various tooltip fixes
* Fixed some rare glitches that could cause some abilities to malfunction
* Fixed various -switch related bugs
* Switch now works if all but one player votes for it, instead of requiring 100%
* Fixed truesight on The Frozen Throne
* Decreased Undying's model size a bit
* Fixed conflicts between Viper Strike and Venomous Gale
* Fixed Soul Rip targetting problems on Tombstone
* Fixed -mo/-ro in -gameinfo
* Fixed a bug when picking up invisibility rune while under the Phase effect from Phase Boots
* Fixed -mr failing to be recognized as a gamemode
* Fixed Rapier damage values when being carried by a non-owning player
6.58b出了。。。 |
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