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楼主: poisonsoup

【World】凯宁KAINENG专区

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发表于 28-9-2012 07:30 PM | 显示全部楼层
叫埋我弟弟,朋友同时上线打老鸭
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发表于 29-9-2012 12:14 AM | 显示全部楼层
真羡慕你们。。可以打。。我很卡。。不懂为什么。。
pvp可以 外面打也王也可以。。偏偏wvwvw的时后人多就卡==
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发表于 29-9-2012 08:36 AM | 显示全部楼层
各位,我是个新玩家
第一次选home world的时候
IOJ竟然满人了
要大概什么时候才好加入呢?
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发表于 29-9-2012 09:52 AM | 显示全部楼层
今天下午3点半,有谁要一起去explore world?
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发表于 29-9-2012 10:33 AM | 显示全部楼层
TimmY 发表于 29-9-2012 08:36 AM
各位,我是个新玩家
第一次选home world的时候
IOJ竟然满人了

現在可以join了喔,遲點中午又會滿了...
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发表于 29-9-2012 11:26 AM | 显示全部楼层
stanley851 发表于 29-9-2012 09:52 AM
今天下午3点半,有谁要一起去explore world?

我在explore著了
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发表于 29-9-2012 12:50 PM | 显示全部楼层
kira 发表于 29-9-2012 11:26 AM
我在explore著了

这么快。。那么你带我走,我很多地方都还没去
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发表于 29-9-2012 02:57 PM | 显示全部楼层
昨天真的是。。。无言~

但是我们还是很积极地杀敌,这是昨晚的;这是比较多人,之后的mem不知道去了哪里,惨败,城失守




后来半夜再次占领castle:

Gw2 2012-09-29 02-08-13-54.jpg


Gw2 2012-09-29 02-09-32-43.jpg



本帖最后由 2打6 于 29-9-2012 03:02 PM 编辑

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发表于 29-9-2012 03:15 PM | 显示全部楼层
2打6 发表于 29-9-2012 02:57 PM
昨天真的是。。。无言~

但是我们还是很积极地杀敌,这是昨晚的;这是比较多人,之后的mem不知道去了哪里 ...




我入镜了   


话说, 我玩的时候, 都关掉自方ID, 只显示敌方+NPC而已~



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发表于 29-9-2012 07:19 PM | 显示全部楼层
2打6 发表于 29-9-2012 02:57 PM
昨天真的是。。。无言~

但是我们还是很积极地杀敌,这是昨晚的;这是比较多人,之后的mem不知道去了哪里 ...

我知道为什么你一直死鸟,

都没有听指示,人家叫你不要进去Overlook,你还跟着进去。结果死到直直。

google一下Guildwars 2的borderlands地图来看看。。。
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发表于 30-9-2012 02:46 PM | 显示全部楼层

有谁的tailor 300 以上了?

想委托做 Feathered Legs + Helm (2个部分而已), 不懂材料贵不贵  
我没时间+有点懒升级tailor了
  





本帖最后由 88night88 于 30-9-2012 02:47 PM 编辑

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发表于 1-10-2012 08:55 AM | 显示全部楼层
88night88 发表于 30-9-2012 02:46 PM
有谁的tailor 300 以上了?

想委托做 Feathered Legs + Helm (2个部分而已), 不懂材料贵不贵  

http://cforum1.cari.com.my/forum.php?mod=viewthread&tid=2890267&extra=page%3D1

可以去看看你要什么的布甲。。
然后准备好材料给我。。。
我今晚放工后会玩
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发表于 1-10-2012 09:38 AM | 显示全部楼层
大家好,新人加入,一个11lvl的小工程师罢了~
还是蒙擦擦的玩着~
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发表于 1-10-2012 10:05 AM | 显示全部楼层
悠闲玩家 Dino Seko 申请加入。
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发表于 1-10-2012 11:13 AM | 显示全部楼层
思过 发表于 1-10-2012 10:05 AM
悠闲玩家 Dino Seko 申请加入。

早上的时候已经加你了。
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发表于 1-10-2012 11:46 AM | 显示全部楼层
权少帅 发表于 1-10-2012 11:13 AM
早上的时候已经加你了。

收到,谢谢
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发表于 1-10-2012 11:56 AM | 显示全部楼层
Ghost_HunTerX 发表于 1-10-2012 08:55 AM
http://cforum1.cari.com.my/forum.php?mod=viewthread&tid=2890267&extra=page%3D1

可以去看看你要什 ...



ok, 晚点检查材料看看  





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发表于 1-10-2012 12:02 PM | 显示全部楼层
momo1212 发表于 1-10-2012 11:56 AM
ok, 晚点检查材料看看

你好厉害一下,
在游戏里玩分身,
在论坛也有分身,

玩Mesmer玩到走火入魔了?
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发表于 1-10-2012 01:48 PM | 显示全部楼层
权少帅 发表于 1-10-2012 12:02 PM
你好厉害一下,
在游戏里玩分身,
在论坛也有分身,



mesmer毒中很深   





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发表于 2-10-2012 10:57 AM | 显示全部楼层


General

    Fixed bugs for various stuck events and skill challenges.
    Fixed bugs for various map areas that allowed players to get outside of the playable space.
    Fixed a bug in dungeon speed-clearing code. Players should no longer experience reward reductions without triggering the speed-clearing debuff.
    Fixed a bug that was automatically killing players as they entered Sharkmaw Caverns in Lion’s Arch.
    Fixed an exploit in renown regions that allowed players to quickly complete them by interacting with objects while their inventory was full.
    Fixed a bug that caused charr characters to enter a state where any fall resulted in a long falling yell.
    Fixed a bug that caused older characters to have their monthly achievement reset upon completion before the current month ended.
    Fixed the conversion on all items that were changed from soulbound to account bound to actually be account bound now.
    Fixed a bug that was preventing certain music from playing.
    Fixed an issue with the loot table for undead grubs.
    Fixed a camera bug which occasionally caused the camera to get too close to the player’s backside.
    Updated the Barrel and Green Plant environmental weapons to disappear after lying on the ground for a set time. This will prevent map issues caused by hundreds of these bundles idling on the ground.
    Updated Rune of the Adventurer and Sigil of Energy to each grant 25% endurance when activated.
    Updated map completion rewards for Plains of Ashford and all World-versus-World maps to match the map level/content.
    Added an appropriate error message for players when trying to accept too many guild invites.
    Armor that is currently equipped can no longer be transmuted.
    Keg Brawl has received some updates:
        Lob: This skill is now ground-targeted.
        Throw: This skill now has the range of the old Lob but with a casting time.
    Master Weaponsmiths now sell their goods for coin instead of karma, as was originally intended.
    Miss Mipp at Almuten Mansion now sells Curry Buns instead of directly selling outdated buffs.
    Surfacing while downed underwater no longer grants invulnerability. This change was made to stop players from exploiting the surface of the water to maintain permanent invulnerability.
    The Trading Post will properly refresh when using item context menus from your inventory.
    Transmuted cultural armor now prevents opposing races from equipping it.
    Valkyrie armor boxes will now properly contain a coat instead of two helms when crafted.

Story

    Fixed bugs in the story step “Ships of the Line.”
    Fixed blocking bugs in the following story steps: “Forging the Pact,” “Killing Fields,” “Shell Shock,” “Short Fuse,” “The Battle of Fort Trinity,” “The Machine in Action,” and “Tower Down.”
    Updated difficulty of the following story steps: “Killing Fields,” “Lines of Communication,” “Minotaur Rampant,” “Mired Deep,” “Ships of the Line,” “The Battle of Fort Trinity,” “The Greater Good,” and “The Queen’s Justice.”

Events

    Fixed a bug that was periodically preventing the Claw of Jormag event from completing.
    Added catapults and scaling veterans to the bridge repair event in Kessex Hills.

Dungeons
Crucible of Eternity

    Reduced the difficulty of creatures and bosses, particularly health and armor.

Citadel of Flame

    Fixed exploits that allowing players to speed clear paths of this dungeon.
    Reduced difficulty of the Searing Effigy.

Arah

    Fixed map exploit that was allowing players to speed-clear paths of this dungeon.
    Fixed a blocking bug in story mode.

Player versus Player

    Games will no longer autobalance after one team has reached 80% of the maximum score if the game ends by score.
    Games will no longer autobalance when within two minutes of the end of the game if the game ends by time.
    Autobalance functionality has been updated to give a new volunteer bonus to any players who volunteer for balancing, as well as giving any players balanced the winner bonus. When volunteers are lacking, random selection will be used. The text for this system has also been updated.

World versus World

    Updated the Red Portal Keep in the Eternal Battlegrounds to ensure the “no siege” debuff encompasses the entire start point.
    Fixed a bug with Keep Lords in World versus World where they could become immune to damage.

Professions
General

    Profession bundle weapons (engineer kits, elementalist conjure skills, warrior banners) can now save their autoattack status.
    The following profession skills now hit 3 targets instead of 1:
        Elementalist Dagger: Lightning Whip, Lightning Touch
        Mesmer Spear: Stab, Jab, Evasive Strike
        Ranger Spear: Stab, Jab, Evasive Strike, Dart, Counterstrike
        Thief Spear: Stab, Jab, Poison Tip Strike, Nine Tailed Strike
        Warrior Spear: Stab, Jab, Impale, Mariner’s Frenzy, Parry

Elementalist

    Flame Burst: This skill will no longer fire if the target is behind the player.
    Lightning Surge: This skill no longer has infinite range and cannot fire at targets behind the player. It also is properly affected by line of sight and works with the Arcana trait Blasting Staff.

Engineer

    Elixir X: This skill now gains a duration increase from both the Inventions trait Elite Supplies and the Alchemy trait Potent Elixirs.
    Freeze Grenade: This skill no longer benefits from the Explosives trait Grenadier for 5-second cooldown reduction.
    Knee Shot: This Firearms trait now effects all immobilize skills for engineers. The effect can only trigger once every 5 seconds to prevent players from exploiting it to stack massive amounts of cripple.
    Mortar: This skill is now properly affected by the Inventions trait Rifled Turret Barrels.
    Rifled Barrels: This Firearms trait now works with the Elixir Gun kit when underwater.

Guardian

    Bane Signet: This skill’s animation will now work properly when activated by greatsword and hammer users.
    Line of Warding: This skill now lasts for 5 seconds instead of 8 seconds.
    Merciful Intervention: This skill has been updated to heal when it completes and isn’t aborted.
    Renewed Focus: This skill now functions better while underwater (players are able to use abilities sooner) and functions with the Virtues trait Elite Focus. This skill now also properly refreshes Virtue of Courage when it is being affected by traits.
    Shield of Absorption: This skill will now appear correctly for all races.
    Wrathful Spirit: This Honor trait’s retaliation duration has been decreased from 10 seconds to 3 seconds.

Mesmer

    Updated all phantasms and clones available to the mesmer to ensure they activate within their range.
    Updated mantras to now function underwater as they do above water. They also no longer go on full recharge when interrupted.
    Illusionary Riposte: This skill now functions properly with the Dueling trait Blade Training.
    Phantasmal Warden: This skill no longer has a 0-second recharge when affected by traits. It now has approximately a 5-second recharge.

Necromancer

    Blood Is Power: This skill now grants 10 stacks of might but does not grant additional life force.
    Chill of Death: This Spite trait no longer slows down the player’s autoattack when activated.
    Epidemic: This skill no longer has infinite range.
    Haunt: This Shadow Fiend skill now triggers instantly.
    Last Gasp: This Soul Reaping trait will now apply protection and remove stun as if using Spectral Armor. It also now has the displayed 60-second recharge, and the duration has been reduced to 6 seconds to properly match the skill.
    Life Transfer: This skill will now work properly with the Soul Reaping trait Path of Midnight.
    Life Siphon: This skill now properly applies damage at its intended range of 600.
    Spectral Grasp: This skill now also grants 10% life force when used. It also benefits from the Curses trait Spectral Attunement to properly increase the chill duration to 6 seconds.
    Spectral Walk: This skill now stops granting life force when struck if the player activates Death Shroud, Plague, or Lich Form.
    Vampiric: This Blood Magic trait’s interaction with the Bloodthirst trait now increases health siphoning appropriately.

Ranger

    Entangle: This skill is now properly affected by the Wilderness Survival trait Wilderness Knowledge.
    Lick Wounds: This skill now functions only with ranger pets.

Mac Beta Client Update:

    Fixed a bug that prevented players from entering the at sign (@) in the launcher’s log-in fields when using French Apple keyboards.
    Fixed a bug that prevented gem purchases.
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