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发表于 16-11-2011 03:26 PM
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* PvE: Kills (Tower and Hero) XP is now given to all players in Coop! (Shared, but not divided)
有利也有弊
* PvE: Big overhaul to the item generation system: item drops (chests and mobs) are now scaled differently based on difficulty and wave number, capable exceeding their previous limits, so that on the highest waves on the toughest difficulties, you're going to get items that can even beat out the challenge/boss rewards! (rarity of course still comes into play)
强调团体战, 但是以后要Solo找Mana就
* PvE: Monk Ensnare Auras now cost 3 DU's, and Electric Auras now cost 4 DU's
和尚终于被盯上了
* All: Made all Apprentice Projectiles have the same (bettter) Damage Values as his Yellow-Colored Projectiles
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