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【Xbox360】Halo Reach 集中讨论区(Defiant Map Pack)

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发表于 27-9-2010 02:37 PM | 显示全部楼层
还没跟你们算帐!!!昨晚被一辆车子辗过,血点立刻见红只剩一格!!回头一顾!看到三位乘客里其中一 ...
XenoJie 发表于 26-9-2010 10:46 PM

哈哈,玩到得意忘形,连谁都忘了,过瘾


不好意识,走了没给你们通知一声,我朋友刚买了XO,刚才退出想要去带他进来加入你们,但一进来你们就开始了 ...
tecom2009 发表于 27-9-2010 01:15 AM

没关系。原来如此,不过你下次不妨开mic和我们说下,我们就会懂了,随时可以退出再邀请人的。哈哈
对了,昨晚你进party有开mic对吗?有回音的烦恼是吗?如果是,可能是line或mic问题。

我玩到破台也没感受到震动..... 因为我之前手把有问题而关闭了震动动能,忘记开回,所以没感觉过....
昨天的入侵模式你有解到那成就吗?没有的话,今晚再一起解。

回复  tecom2009

好像一些地方会震而已。
飞机那边, 直升机那边。
没有电会不能震。





  ...
阿紫 发表于 27-9-2010 11:22 AM

兄弟还真有爱,不过大部分人跟你一样的,也是因为玩了reach而很有兴趣玩回之前作品的说
我很想要他的1代,因为我的1代是pal版,在目前我的亚版机玩不到的...不过费事了,呵呵,等下次有钱才找他商量。
对啊,昨晚我和小kami和hezda以为你有上来,想说人数够帮你们解昨天的挑战任务,原来如此,哈哈。
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发表于 27-9-2010 03:46 PM | 显示全部楼层
哈哈,玩到得意忘形,连谁都忘了,过瘾



没关系。原来如此,不过你下次不妨开mic和我们说下, ...
Osis03 发表于 27-9-2010 02:37 PM

我有解到一个15分的。
原来Live是很好玩的!!!
今晚我也会玩,但一直玩Live的就没时间玩单机了....
今晚我会带我朋友来一起Join你们,你们不会介意吧?
我没开Mic,因为我喜欢戴耳机玩Game,带了耳机就没办法带Mic了.....
有没有那种又有耳机又有Mic的啊?
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发表于 27-9-2010 05:45 PM | 显示全部楼层
我有解到一个15分的。
原来Live是很好玩的!!!
今晚我也会玩,但一直玩Live的就没时间玩单机了....
...
tecom2009 发表于 27-9-2010 03:46 PM

15分的不是...要10分那个叫做[痛宰对手!]的才是入侵成就
没问题,不过我怕今晚没时间上去玩....不过也不打紧,如果你看到sonicong/mck/danlee/hezda/xiaokami/xenojie他们有玩的话,可以要求对方邀请你进去参与的,他们应该不会拒绝而是好客的,呵呵 放心和主动去参与吧。
单机的话,你可以等散场了才solo玩完,一天一个chap,或慢慢玩都ok

你买主机时不是有送一个headset吗?就是用那个来讲话的.....但你讲的情况我不是很懂你意思......?
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发表于 27-9-2010 05:57 PM | 显示全部楼层
15分的不是...要10分那个叫做[痛宰对手!]的才是入侵成就
没问题,不过我怕今晚没时间上去玩....不过也 ...
Osis03 发表于 27-9-2010 05:45 PM

哦~我是说,我玩game时都是带着这种Hifi耳机。


如果带着她,再要带上这个 就很辛苦了。


大马有没有卖好像那种又有Mic,又有游戏音效的耳机专给Xbox的啊?

比如:

         
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发表于 27-9-2010 11:39 PM | 显示全部楼层
哦~我是说,我玩game时都是带着这种Hifi耳机。


如果带着她,再要带上这个 就很辛苦了。


大马 ...
tecom2009 发表于 27-9-2010 05:57 PM

那你为何不拿掉那个啊...... 当然没那样设备啊......如果有,一心多用.....对耳朵也是吧
等你真正的和我们通过headset讲话,你要一心几用都难啊
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发表于 28-9-2010 11:16 AM | 显示全部楼层
那你为何不拿掉那个啊...... 当然没那样设备啊......如果有,一心多用.....对耳朵也是吧
等你 ...
Osis03 发表于 27-9-2010 11:39 PM

哈哈,因为我电视的音响破音了,买了新Xbox后就没钱买新音响了,所以就暂时用着Hifi耳机先了。如果拿掉耳机就没声音了

昨晚和Mck他们玩传奇模式时Streamyx突然断线!:@ 断了后又好久都不能连线!:@ 害到他们要等我了,对不起啊,不是故意的...
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发表于 28-9-2010 02:23 PM | 显示全部楼层
哈哈,因为我电视的音响破音了,买了新Xbox后就没钱买新音响了,所以就暂时用着Hifi耳机先了。如果拿掉耳 ...
tecom2009 发表于 28-9-2010 11:16 AM


欧....你这样讲我就更能了解意思了 音响有贵有便宜,买便宜的暂时顶着先....有些便宜的也不错听下。
如果没headset交流,有些任务一起玩的时候会很不方便,双方能沟通下,合作才好进行。
要是我昨晚知道你要玩,肯定邀请你们进来加入我玩的枪林弹雨模式了...哈哈因为当时看到你和你好友一起玩着故事模式,所以不想打搅到你们。而且我昨晚因迟上去,玩的人也不多...我想加入的也不能,因为有些好友自己在玩着中。
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发表于 29-9-2010 01:55 AM | 显示全部楼层
欧....你这样讲我就更能了解意思了 音响有贵有便宜,买便宜的暂时顶着先....有些便宜的也不错听下。
...
Osis03 发表于 28-9-2010 02:23 PM

刚才的网速好像很差...会不会是因为我朋友的关系啊?如果是的话就真的很对不起了...连累大家了...
不过今天我好像进步了^^杀到人了
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发表于 29-9-2010 11:00 AM | 显示全部楼层
终于破了传奇难度。
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发表于 29-9-2010 02:40 PM | 显示全部楼层
刚才的网速好像很差...会不会是因为我朋友的关系啊?如果是的话就真的很对不起了...连累大家了...
不过今 ...
tecom2009 发表于 29-9-2010 01:55 AM

恩...应该是有可能......同场其中一位玩家如果其网速悲剧的话...可能会对大伙对战品质出现影响....
不过没关系的,不必在意。今晚再测试看看...如果还是这样情况的就看到时怎么样了。原来colinxxx这id是你朋友....我还以为是老外
可以请他也来这里交流下

终于破了传奇难度。
阿紫 发表于 29-9-2010 11:00 AM

恭喜你ayang,那你每晚可以全心全意打对战了?
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发表于 29-9-2010 05:03 PM | 显示全部楼层
回复 92# Osis03


     对咯,昨天累倒连keong的孩子都高分过我。。。。。
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发表于 29-9-2010 05:20 PM | 显示全部楼层
回复  Osis03


     对咯,昨天累倒连keong的孩子都高分过我。。。。。
阿紫 发表于 29-9-2010 05:03 PM

对不起,对不起
Keong的孩子?keong很大了的吗?
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发表于 30-9-2010 02:38 PM | 显示全部楼层
对不起,对不起
Keong的孩子?keong很大了的吗?
tecom2009 发表于 29-9-2010 05:20 PM

无所谓的,也别在意,他们和你闹着玩的 ....
咱们阿keong哥的儿子才7-8岁..... 不有如果有他的参与,整场看他们父子联手很暴笑玩下,呵呵

最近陷入了升级阶级的地狱......大家继续努力欧,并往挑战任务加油了
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发表于 1-10-2010 02:09 PM | 显示全部楼层
Halo reach能live上找到的最大乐趣除了是那个网络对战系统,co-op外,不外就是每天都更新的[挑战任务系统],这系统会让你每天都期待会出现什么挑战来获得cr,并从中找到不同的趣味和耐玩性。对于这样的线上系统,真的很想赞下bungie。

昨晚和大家都玩得很高兴下,看来越来越多cari的人开始活跃了起来......这游戏的网络对战,果然是要先吹下抱怨下才有cari的人diy下的
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发表于 1-10-2010 05:48 PM | 显示全部楼层
Halo reach能live上找到的最大乐趣除了是那个网络对战系统,co-op外,不外就是每天都更新的[挑战任务系统], ...
Osis03 发表于 1-10-2010 02:09 PM

逗到你最开心的应该是Colin吧
整晚都在叫:Colin,Cloin
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发表于 2-10-2010 02:37 PM | 显示全部楼层
逗到你最开心的应该是Colin吧
整晚都在叫:Colin,Cloin
tecom2009 发表于 1-10-2010 05:48 PM

不是..不是,那是因为真的玩得很过瘾...是发自内心的真实感觉别小看玩halo的新手啊,玩多几天技术几乎都进步了,比如象你,这2天都开始很会耍了 昨晚抱歉,不能join和邀请你们进party,因为我们那边party满了

昨晚玩的人超多,多到要开big team battle才能容纳一个team,利害!
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发表于 3-10-2010 01:42 PM | 显示全部楼层
本帖最后由 XenoJie 于 3-10-2010 01:51 PM 编辑

这是我的ID卡!




http://reachcard.power-heberg.com/?page_id=4

键入GT就行了...多人战了那么久...大家也想让其他人知道自己的进展吧   (自动更新的)






我就是传说中的Emile..















脱脱头盔让大家知道我的真面目..





英雄的角色永远都是帅哥!
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发表于 3-10-2010 09:09 PM | 显示全部楼层
这是我的ID卡!






键入GT就行了...多人战了那么久...大家也想让其他人知道自己的进展吧 :loveli ...
XenoJie 发表于 3-10-2010 01:42 PM



   
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发表于 4-10-2010 12:26 PM | 显示全部楼层



这2天邀请的几位live好友都没参与...............不过幸好还有好友要玩,总算凑够一队伍.....哎
=========================================================


转载自kotaku....所有reach的rank

All The Ranks Of Reach


Recruit
Private - Awarded at 7,500 cR |
Corporal - Awarded at 10,000 cR |
Corporal Grade 1 - Awarded at 15,000 cR |
Sergeant - Awarded at 20,000 cR |
Sergeant Grade 1 - Awarded at 26,250 cR |
Sergeant Grade 2 - Awarded at 32,500 cR
Warrant Officer - Awarded at 45,000 cR
Warrant Officer Grade 1 - Awarded at 78,000 cR
Warrant Officer Grade 2 - Awarded at 111,000 cR
Warrant Officer Grade 3 - Awarded at 144,000 cR
Captain - Awarded at 210,000 cR
Captain Grade 1 - Awarded at 233000 cR
Captain Grade 2 - Awarded at 256,000 cR
Captain Grade 3 - Awarded at 279,000 cR
Major - Awarded at 325,000 cR
Major Grade 1 - Awarded at 350,000 cR
Major Grade 2 - Awarded at 375,000 cR
Major Grade 3 - Awarded at 400,000 cR
Lt. Colonel - Awarded at 450,000 cR
Lt. Colonel Grade 1 - Awarded at 480,000 cR
Lt. Colonel Grade 2 - Awarded at 510,000 cR
Lt. Colonel Grade 3 - Awarded at 540,000 cR
Commander Grade 1 - Awarded at 650,000 cR
Commander Grade 2 - Awarded at 700,000 cR
Commander Grade 3 - Awarded at 750,000
Colonel - Awarded at 850,000 cR
Colonel Grade 1 - Awarded at 960,000 cR
Colonel Grade 2 - Awarded at 1,070,000 cR
Colonel Grade 3 - Awarded at 1,180,000 cR
Brigadier - Awarded at 1,400,000 cR
Brigadier Grade 1 - Awarded at 1,520,000 cR
Brigadier Grade 2 - Awarded at 1,640,000 cR
Brigadier Grade 3 - Awarded at 1,760,000 cR
General - Awarded at 2,000,000 cR
General Grade 1 - Awarded at 2,200,000 cR
General Grade 2 - Awarded at 2,350,000 cR
General Grade 3 - Awarded at 2,500,000 cR
General Grade 4 - Awarded at 2,650,000 cR
Field Marshall - Awarded at 3,000,000 cR
Hero - Awarded at 3,700,000 cR
Legend - Awarded at 4,600,000 cR
Mythic - Awarded at 5,650,000 cR
Noble - Awarded at 7,000,000 cR
Eclipse - Awarded at 8,500,000 cR
Nova - Awarded at 11,000,000 cR
Forerunner - Awarded at 13,000,000 cR
Reclaimer - Awarded at 16,500,000 cR
Inheritor - Awarded at 20,000,000 cR

红色是拿1000分的成就fans必拿的最后一个rank成就(不需到grade2吧)......

============================================

October Playlist Update, Inbound Imminent
10月即将有的更新:

转载来自bungie

We’ve already promised a big mid-month Matchmaking deployment, but Jeremiah and the core team responsible for Reach’s playlist management have decided to fast track some of the “easier” implementations and break October’s update into two distinct and meaty halves. The first round of playlist updates, barring any unforeseen shenanigans, will go live on Tuesday of next week.

Here’s what you can expect when we pull the trigger:

Team Slayer
SWAT is taking one in the face (being removed) and the weighting for all other gametypes will be adjusted to fall in line with voting data. Expect – surprise, surprise – more traditional Slayer offerings to appear.

Team SWAT
SWAT gametypes that are removed from other playlists are being incorporated into their own, unique playlist with adjustments made to modes and maps based on voting data (farewell SWAT on Hemorrhage, you sucked and everybody hated you).

Team Objective
Powerhouse will now feature several more gametypes, including 1 Flag and Stockpile. Because Powerhouse is awesome and we don’t get to play it enough.

Multi Team
Rocket Race is being added. You win by staying on the Mongoose and racing to the checkpoints. (Oh, who am I kidding, you’re just going to hop off and try to assassinate people, aren’t you?)

Big Team Battle
SWAT and Classic are being removed and the frequency of Snipers is being reduced based on – you guessed it – voting data.

Arena Doubles
Boardwalk and “Pro” options are both being removed. Default Zealot is being replaced with Arena Zealot, a map variant which features modified initial player spawns and a soft-kill zone in spaaaaaace.

Team Arena
“Pro” options are being removed. Arena Zealot (details above), is being added.

Score Attack
Credit earn rates for Gruntpocalypse are being reduced to fall more in line with other modes.

General Matchmaking
Alongside the major alterations listed above, a myriad of much needed fixes and tweaks to the experience will also go into effect on Tuesday, including a metric ton of small, but annoying bugs and gameplay issues that we’ve identified and earmarked for eradication. As these updates go live, Jeremiah will publish the full details to our Optimatch forum so you can pore over the subtle nuances of each individual change.

Make sure to pop in and tell him that you agree with every single decision we’ve made! We prepped a pile of official discussion threads and bucketed them by playlist to facilitate polite and mature discussion. You can weigh in here.

The second salvo for October will include the fix to the current betrayal booting system, bringing it back in line with Halo 3 (three strikes and you’re out), and it will also introduce some significant changes to the Firefight experience, including the removal of friendly fire. Also on the way, a proper Team Snipers playlist, the possibility of a radar-less “Pro” experience in Season 3 of Arena, and more love spread out over all of our offerings, with a strong focus on Rumble Pit and Multi Team (all barring any unforeseen issues).

Already mentioned and still planned is the introduction of Campaign Matchmaking and some substantially awesome changes to the Firefight Matchmaking experience, the latter by way of cooperative multiplayer maestro, Larzy B. We’ll talk more about these updates next week.

Long story short, we’re evaluating all of our playlists and we’re acting fast to make sure feedback from voting data and the community-at-large is being evaluated and implemented.
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发表于 6-10-2010 12:24 AM | 显示全部楼层


今天看到一个公正党的人。。。。。 {:3_84:}
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