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楼主: silversaint

【角色扮演】The Witcher 3: Wild Hunt · 巫师3

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发表于 5-6-2015 03:50 PM | 显示全部楼层
跟Yen做了几个任务后,她的个性也浮现了 ---- Skillege家喻户晓个性难搞的女术士,Geralt在她面前变得小乖乖。
Triss Merigold跟她却倒反。
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发表于 5-6-2015 04:00 PM | 显示全部楼层
本帖最后由 .Hardy. 于 5-6-2015 04:02 PM 编辑
素还真 发表于 5-6-2015 03:47 PM
第1集可以不用玩,离第3集的人事物没太大关系。第2集看下我的贴和这个楼,你就知道要选择什么。

我楼上才讲了两集都没有玩过
暂时我还是先不管了,如果我一玩得话通常都不能自拔的,加上这个游戏需要的时间肯定很耗时
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发表于 5-6-2015 04:02 PM | 显示全部楼层
.Hardy. 发表于 5-6-2015 04:00 PM
我楼上才讲了两集都没有玩过
暂时我还是先不管了,如果我一玩得话通常都不能自拔的

Wicher3 在PS4, X1还是刚推出,之前这两个主机都没有W1,W2。所以Witcher3可以当全新游戏来玩,没问题的。

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参与人数 1人气 +1 收起 理由
.Hardy. + 1 谢谢告知阿 :rf:

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发表于 5-6-2015 04:05 PM | 显示全部楼层
Haqi8888 发表于 5-6-2015 02:57 PM
我玩到目前lvl4,卡牌遊戲是沒有擔心過,不管敵人的牌多強,weather卡就可以搞定的。哈哈
來到veles地圖 ...

如果你性急要和女人爱爱,最好去完成Keira的主线(Wandering in the dark)和支线。。

Bloody Baron的卡牌游戏要在family matter完成之前先搞定,不然你就是错失了。。
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发表于 5-6-2015 04:10 PM | 显示全部楼层
.Hardy. 发表于 5-6-2015 04:00 PM
我楼上才讲了两集都没有玩过
暂时我还是先不管了,如果我一玩得话通常都不能自拔的,加上这个 ...

你一开始玩,就肯定不会自拔了。。

这游戏的故事情节,风景,敌人都设计的很好,有时我看到优美的风景,我也久久不能自我。。

最重要的,先去大概了解一下第二集的故事吧。。
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发表于 5-6-2015 04:17 PM | 显示全部楼层
ocm1984 发表于 5-6-2015 04:05 PM
如果你性急要和女人爱爱,最好去完成Keira的主线(Wandering in the dark)和支线。。

Bl ...

你的意思是要和bloody baron玩牌嗎?我才剛見到bloody baron。其實要贏他們多少次的?為什麼我贏了那些npc過後又可以再玩的?

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发表于 5-6-2015 04:22 PM | 显示全部楼层
ocm1984 发表于 5-6-2015 04:10 PM
你一开始玩,就肯定不会自拔了。。

这游戏的故事情节,风景,敌人都设计的很好,有时我看到优 ...

就算不是这个游戏我也是这样的
所以我也有纠结的时候,时间长是重点因为时间不够用
我看过第二集的预告,也已经觉得画面很好了

对阿~就好像Farcry 4,有时候我都停下来傻傻站在那边看风景

故事应该不短,以看你们讨论的程度故事好像也蛮复杂的
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发表于 5-6-2015 04:23 PM | 显示全部楼层
.Hardy. 发表于 5-6-2015 04:00 PM
我楼上才讲了两集都没有玩过
暂时我还是先不管了,如果我一玩得话通常都不能自拔的,加上这个 ...

我也是沒有玩過w1和w2,但是從角色的談話,npc的談話,故事前面的簡介可以大致理解前面的劇情。反正我覺得不知道前兩個的故事影響不大。
在w3裡有一個問答環節可以設定w2的劇情,所以沒玩過w2也不怕啦。。。
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发表于 5-6-2015 04:26 PM | 显示全部楼层
Haqi8888 发表于 5-6-2015 04:17 PM
你的意思是要和bloody baron玩牌嗎?我才剛見到bloody baron。其實要贏他們多少次的?為什麼我贏了那些np ...

在Velen有四个卡牌对手属于支线任务,Bloody Baron是第一个。
胜利了,支线任务就会更新。。

卡牌对手可以无限对垒,可是只有第一次胜利时才能赢取他们的卡牌。重新对垒,只会获取经验值和金钱吧。。
Blood Baron的卡牌属于特别形式,商家那里是买不到的。。
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发表于 5-6-2015 04:27 PM | 显示全部楼层
Haqi8888 发表于 5-6-2015 04:23 PM
我也是沒有玩過w1和w2,但是從角色的談話,npc的談話,故事前面的簡介可以大致理解前面的劇情。反正我覺 ...

感恩回复,楼上有人提到大概的解答
我再看怎样吧
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发表于 5-6-2015 04:31 PM | 显示全部楼层
ocm1984 发表于 5-6-2015 04:26 PM
在Velen有四个卡牌对手属于支线任务,Bloody Baron是第一个。
胜利了,支线任务就会更新。。

原來如此,那麼我要記錄下已經和哪一個npc對戰了,免得浪費時間
哦,我好想有印象記得有一個grent card mission在velen的notice board接到的,幸好我才剛到velen,還有時間破它。感謝提醒
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发表于 5-6-2015 04:44 PM | 显示全部楼层
.Hardy. 发表于 5-6-2015 04:22 PM
就算不是这个游戏我也是这样的
所以我也有纠结的时候,时间长是重点因为时间不够用
我看过第二集的 ...

这个故事感觉上很复杂是因为加入了很多政治因素,种族关系在里面。。

一直以来让人感觉高高在上的精灵族,在Witcher里已经沦落为低等的族群。。

当你对故事有概念了,要去明白它的情节就不难啦。。
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发表于 5-6-2015 04:50 PM | 显示全部楼层
本帖最后由 ocm1984 于 5-6-2015 04:51 PM 编辑
Haqi8888 发表于 5-6-2015 04:31 PM
原來如此,那麼我要記錄下已經和哪一個npc對戰了,免得浪費時間
哦,我好想有印象記得有一個grent c ...

普通对手所赢取的卡牌是随机的,如果你不满意得到的卡牌,可以录取之前的save file,再和NPC对垒,试试看另一张的卡牌是否会比较好。。
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发表于 5-6-2015 04:53 PM | 显示全部楼层
ocm1984 发表于 5-6-2015 04:44 PM
这个故事感觉上很复杂是因为加入了很多政治因素,种族关系在里面。。

一直以来让人感觉高高在上 ...

所以我才这么问咯

是咯~没有那么懵嚓嚓
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发表于 6-6-2015 12:23 AM 来自手机 | 显示全部楼层
没玩过一个RPG的side quests好像witcher3酱精彩的,实在不得不佩服这个game的writer。

正所谓why buy tomorrow if you can buy today?所以刚刚就刷了expansion pass
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 楼主| 发表于 6-6-2015 06:01 AM | 显示全部楼层
The Witcher 3: Wild Hunt Patch 1.05
  • Fixes a possible exploit by preventing certain drowners from respawning infinitely.
  • Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
  • Merchants now offer more weapon types.
  • Rebalances the prices of maps that can be purchased from merchants.
  • Clarifies a number of crafting diagrams.
  • Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price. (没得刷钱了!)
  • Increases the variety of loot dropped throughout the game.
  • Increases the variety of items available in shops.
  • Shops now only offer weapons with levels matching or exceeding the player character level.
  • Slightly reduces the amount of coin dropped from chests and monsters.
  • Deploys the Bovine Defense Force Initiative.
  • Fixes an issue where runestones could not be upgraded to greater runestones.
  • Reduces the spawn time of selected groups of NPCs.
  • Geralt no longer interacts with candles placed near chests and other openable objects.
  • Improves the smoothness of camera movement.
  • Fixes a number of issues related to horseback riding.
  • Fixes an issue where the player could not deflect arrows/bolts at longer distances.
  • Introduces a number of fixes in in-game communities.
  • Introduces a number of fixes related to combat.
  • Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
  • Fixes an issue where Geralt was sometimes unable to mount Roach.
  • Improves Geralt's movement, especially when he swims.
  • Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
  • Fixes a number of issues related to Vitality regeneration.
  • Fixes an issue whereby certain actions could be randomly blocked during gameplay.
  • Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
  • Fixes a number of minor tooltip and wording bugs.
  • Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the Options\Gamplay submenu.
  • Introduces a number of additional fixes to alt + tabbing.
  • Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.
  • Introduces a number of general stability and performance improvements.
  • Fixes an issue where in certain situations the game could crash while a save was being loaded.
  • Adds some missing translations in localized versions.
  • Ciri can no longer unlock fast travel points.
  • Improves the behavior of sails when viewed from longer distances.
  • Improves performance in selected scenes and cutscenes.
  • Fixes an issue where clouds and fog could flicker on some hardware configurations.
  • Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
  • Removes repeated sound cues on entry into GUI panels a second time.
  • Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
  • Improves the scale of selected elements of the GUI and HUD.
  • Introduces a number of bug fixes and user experience improvements in the GUI panels.
  • Introduces a number of small changes in the UI for gwent.
  • Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.
  • Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
  • Adds an information prompt and Journal entries related to new DLC packages.
  • Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.
  • Introduces a number of fixes in key bindings.
  • Introduces new filters for the Alchemy and Crafting panels.
  • Fixes a number of minor issues where music tracks were not triggered in their designated locations.
  • Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
  • Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
  • Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
  • Reduces the number of Wild Hunt minions spawned during the Ciri's Story: Fleeing the Bog quest.
  • Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
  • Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
  • Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
  • Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
  • Geralt can now always play gwent with Madame Serenity.
  • Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.
  • Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
  • Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
  • Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
  • Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.
  • Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's Treasure quest.
  • Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
  • Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
  • Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
  • Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
  • Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.
  • Fixes an issue where the player could not fast travel under certain rare circumstances.
  • Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
  • The player can no longer take on the Apiarian Phantom contract multiple times.
  • Fixes an issue where some players could not progress during the Broken Flowers quest.
  • Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.
  • Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
  • Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
  • Fixes an issue in the Greedy God quest where the player could kill a monster twice.
  • Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
  • Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
  • Fixes an issue where Ermion could not leave Lugos' area during the Sunstone quest.

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 楼主| 发表于 6-6-2015 06:30 AM | 显示全部楼层
杀牛来赚钱的后果~!(v1.05)



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 楼主| 发表于 6-6-2015 09:04 AM | 显示全部楼层
本帖最后由 silversaint 于 6-6-2015 11:39 AM 编辑

The Witcher III: Wild Hunt Angry Review

10/10

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发表于 6-6-2015 03:18 PM | 显示全部楼层
ocm1984 发表于 5-6-2015 04:50 PM
普通对手所赢取的卡牌是随机的,如果你不满意得到的卡牌,可以录取之前的save file,再和NPC对垒,试试看 ...

是否觉得商家回收的物品价格太低了??

有个Novigrad的流浪汉,回收价很好,只不过这个NPC没提供特别的服务,我也不晓得如何提高它的收入,让我卖更多东西给它。。

这个NPC的地点靠近海岸线。。

2015-06-06_00001.jpg
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 楼主| 发表于 6-6-2015 03:52 PM | 显示全部楼层
ocm1984 发表于 6-6-2015 03:18 PM
是否觉得商家回收的物品价格太低了??

有个Novigrad的流浪汉,回收价很好,只不过这个NPC没提供特别 ...


我直接装了富有商人mod。
因为我这个拾荒者辛辛苦苦拣回来的东西,
看到商人们出的价位实在太。。。有够力的低!
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