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楼主 |
发表于 6-4-2007 05:54 PM
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Dark Elves were once part of the Elven tribes, but were banished after they learned black magic in order to obtain the power to fight Humans. They lost the battle, but continued to study the dark arts. Dark Elves have similar features to their Elven brethren, but are taller, have blue-gray skin, and silver hair. They follow Shilen, the goddess of Death.
Special Abilities of the Race: Compared to other races, Elves can hold their breath longer and are better able to jump from high places.
Characteristics: Since they possess high STR and INT, the Dark Elven attack capability is high.
Play Style:
Dark Fighters are dangerous close-combat fighters who rely on their speed and agility to give them an edge in battle. Letting down one’s guard when facing them may lead to a quick and painful death from their flashing cold blades.
Play Style:
Dark Elf Mystics are infamous for their ability to command dark magic. They relish their powerful attack spells that can smite an enemy with a single word. Some say that their innate magical abilities can surpass even those of the Elves. |
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发表于 6-4-2007 10:24 PM
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原帖由 卓洛 于 6-4-2007 01:32 PM 发表
哥哥,我也不知道,或许很多人还是对这个游戏念念不忘把。
你为什么要叫我哥哥啊。。。
听起来怪怪的。。。  |
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楼主 |
发表于 7-4-2007 09:41 AM
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发表于 7-4-2007 10:23 AM
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都玩不到。。。。
没什么好讲啊。。。
听说马来西亚要来的是吗??
没什么动静。。。是不是传言啊? |
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楼主 |
发表于 7-4-2007 12:06 PM
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原帖由 RudeRabbit 于 7-4-2007 10:23 AM 发表都玩不到。。。。没什么好讲啊。。。听说马来西亚要来的是吗??没什么动静。。。是不是传言啊? 不会把!都已经传到了有公司签约的消息了。为什么MY/SG得人就是不会看准时机呢?这明明是一个数一数二的游戏却没人想代理。 |
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发表于 7-4-2007 02:34 PM
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楼主 |
发表于 7-4-2007 02:44 PM
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原帖由 finity 于 7-4-2007 02:34 PM 发表
我看到亚州server放天堂2的Logo了。。看来也快了。。在等等吧
外掛的问题不用怕了。。这次是NCSoft亲自来管的。。敢用的话韩国GM会跟你笑笑的 好多的游戏都没有天堂2的好,,因为ncsoft用好多的钱 ...
或许把,但是这个机会可不是很高哟~因为别忘记始终魔兽是超人气哟,多数的人都认识魔兽,但是天堂2就。。。别说其他的国家,就我们的也很少人知道这个游戏。如果要与魔兽并驾麒麟就必须要在宣传方面下一场苦工咯。 |
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楼主 |
发表于 7-4-2007 02:44 PM
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原帖由 finity 于 7-4-2007 02:34 PM 发表
我看到亚州server放天堂2的Logo了。。看来也快了。。在等等吧
外掛的问题不用怕了。。这次是NCSoft亲自来管的。。敢用的话韩国GM会跟你笑笑的 好多的游戏都没有天堂2的好,,因为ncsoft用好多的钱 ...
可以给我他的亚洲server的website 吗? |
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楼主 |
发表于 7-4-2007 09:35 PM
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Available Subclasses
Click on a class icon to see available subclasses. Classes which are unavailable as a subclass will be greyed out.
Human
Dark Avenger
Paladin
Treasure Hunter
Hawkeye
Warlock
Sorcerer/ss
Necromancer
Warlord
Gladiator
Bishop
Prophet
Elf
Temple Knight
Swordsinger
Plainswalker
Silver Ranger
Elemental Summoner
Spellsinger
Elven Elder
Dark Elf
Shillien Knight
Bladedancer
Abyss Walker
Phantom Ranger
Phantom Summoner
Spellhowler
Shillien Elder
Orc
Destroyer
Tyrant
Overlord
Warcryer
Dwarf
Warsmith
Bounty |
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楼主 |
发表于 7-4-2007 09:37 PM
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Heroes
A player who has recorded the highest score in each class in the Grand Olympiad, a Player vs. Player tournament played among the Noblesse, is conferred the title of Hero. Heroes are awarded exclusive weapons, skills, abilities and a distinct aura.
Hero Abilities
Heroes are able to use weapons provided for their exclusive use. Once selected, weapons cannot be replaced. However, after one month, all weapons are automatically returned and Hero players will be able to select another weapon. The weapons are available from the Monument of Heroes and cannot be dropped, traded, enchanted, and/or destroyed. S Grade spiritshots, soulshots, and arrows are consumed.
Heroes are able to chat in a special channel (%). This chat font color is sky blue and is displayed to all players on the server. Heroes are only able to speak in the global channel once every 10 seconds. It is possible to turn Hero Voice on and off in the chat message options.
The names of Heroes are listed in the commemorative Monument of Heroes in each village.
Hero Skills
Hero skills may be acquired through the Grand Olympiad Manager upon becoming a Hero; however, you cannot use a Hero skill when in subclass status.
Skill Name
Description
Heroic Miracle
Instantly and significantly increases P.Def., M.Def., and resistance to buff canceling attacks as well as increases Speed. Consumes 40 Soul Ores.
Heroic Berserker
Temporarily yet significantly increases Accuracy, P. Atk., M. Atk., Atk. Spd., Casting Spd., Speed, resistance to buff canceling attacks and debuff attacks, and the effects of HP regeneration magic. Significantly decreases P. Def., M. Def., and Evasion while the effect lasts. Consumes 40 Soul Ores.
Heroic Valor
Temporarily yet significantly increases P. Atk., P.Def., and resistance to buff canceling attacks. Consumes 80 Spirit Ores.
Heroic Grandeur
Instantly and significantly decreases nearby enemies' P. Def., M. Def., Evasion, and Shield defense probability, and increases the chance of negating the effects of magical damage, and blocks all physical and magic skill effects. Consumes 80 Spirit Ores.
Heroic Dread
Instantly instills fear into enemies and causes them to flee with increased Speed (momentum). Consumes 80 Spirit Ores.
[ 本帖最后由 卓洛 于 7-4-2007 09:42 PM 编辑 ] |
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楼主 |
发表于 7-4-2007 09:39 PM
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Gaining Hero Abilities
The Noblesse symbol will appear in Status window when the character is a Noblesse; the Hero symbol displays when the player is a Hero or on stand-by Hero status. The Hero gains Hero abilities when by visiting the Monument of Heroes, not just when the Noblesse has been ranked 1st in the Olympiad.
If an individual who was conferred the title of Hero in a previous phase is awarded the title again, he must first be on stand-by and activate the Hero abilities by visiting the Monument of Heroes again.
Determining the Hero
Following a month-long PvP competition, the Hero is selected according to Olympiad points, and the Hero retains the title throughout the duration of the next month’s competition. The Hero is determined on the first day of every month.
The Hero will be the individual who has accumulated the most Olympiad points according to their main class, has competed more than 9 times in that period, and claimed at least 1 victory. The Hero will be placed in stand-by mode and exclusive abilities and weaponry are removed after the one month period.
For example, even if a player has accumulated the most Olympiad points in the current period, if he has competed less than 9 times or has never claimed a victory, he is ineligible to become a Hero; it is possible that periods may pass without a Hero being designated.
When two players with the same class have accumulated identical Olympiad points, the one who has competed most will be designated Hero.
When there are multiple 1st place winners from each class, the character that has won the most games becomes a Hero. When the number of games won is the same, then the character who has the highest winning percentage becomes a Hero. When Olympiad points, number of wins, and winning percentage are all the same, then there will be no Hero in each class.
Rank Confirmation
All Noblesse have access to the top 10 ranking of the last period’s Olympiad results. Those who have competed on less than four occasions will be excluded from the ranking. In the list, the Olympiad point value, which determines the final standing, will not be revealed. Only the character names are listed on the ranking. In cases where players have accumulated identical points, up to 15 individuals with equal points can be displayed.
Grand Olympiad
The Grand Olympiad is a one-on-one PvP competition held to determine the Hero. It is held in one month periods, and at the end of each period, the Noblesse with the most Olympiad points in each class is appointed Hero. Only Noblesse who have completed the third class transfer can participate in the Olympiad competition.
Competition Method
The Olympiad is classified into two competitions: the class competition and the non-class competition. Only members of a certain class can partake in class competitions. There are no class restrictions for participating in non-class competitions.
Participating in a competition is possible only through the Olympiad Master, and the hours of competition are 6:00 PM CST to 12:00 AM CST (6:00 PM GMT+1 to 12:00 AM GMT+1 on the Teon and Franz servers). No competition requests are taken outside of competition hours.
Competitors will be matched randomly and summoned to the coliseum for competition. Instructions will be regularly provided through system messages, starting 30 seconds before being summoned to the coliseum. The summoned competitors are allotted 60 seconds of preparation time. The coliseum will then transform into a battlefield and the competition will begin.
Before the competition begins, HP, MP, and CP are all recovered and the pre-existing buffs and debuffs will be removed. Any summoned pets will be returned, but the servitors/cubics will accompany the player to the coliseum. When being moved to the Olympiad Stadium in the middle of summoning a servitor or cubic, the skill in use is terminated automatically. The summoner’s buffs will also dissolve before the start of the competition. A buff is provided in games between players of the same class and a Noblesse Gate Pass is rewarded to the winner.
Once transported to the coliseum, if a character abnormally leaves the game, he will lose the competition. If the server goes down while a competition is in progress, the competition will be nullified and the competitors will restart at the villages.
The maximum competition time is 6 minutes, and the player whose HP drops to 0 first will lose. If no victor has emerged at the 6 minute mark, the character who has inflicted the most damage will be determined the winner. The damage inflicted on an opponent's servitor is not considered in this determination.
During the competition, a character whose HP has reached 0 will merely lose the competition, but not die. Upon completion of the competition, the Olympiad point changes will be announced in a system message and the competitors will be returned to the village.
Hero skills and clan skills cannot be used in an Olympiad game.
When an Olympiad match cannot be held due to a lack of combatants, the system will notify you of the game delay with an appropriate message.
When moved to an Olympiad Stadium with the automatic use of Soulshots/Spiritshots or Beast Soulshots/Spiritshots enabled, the automatic use is cancelled.
Olympiad Requirements
Only players in their main classes are able to compete. If the player changes from the main class to a subclass after applying for the competition, he/she will be ineligible to compete.
If the character belongs to a party when summoned to the Coliseum to compete, he/she will automatically withdraw from the party.
Characters with 0 Olympiad points are ineligible to compete.
In the Olympiad competitions, no items other than soulshots, spiritshots, Echo Crystals, energy stones, and firecrackers are allowed. Recall and Party Recall abilities also cannot be used in competition.
Olympiad Points
At the beginning of each Olympiad period, 18 points are equally awarded to all Noblesse, and 3 points each week thereafter. The loser’s Olympiad points are transferred to the winner upon completion of the competition. Competitors are able to check their current point status with the Grand Olympiad Manager.
At the end of competition, if a character has accumulated more than 50 Olympiad points, they can be exchanged for Noblesse Gate Passes. The rate of exchange is 1,000 Noblesse Gate Passes for 1 Olympiad point. For example, while 50 Olympiad points is exchangeable for 50,000 Noblesse Gate Passes, and 49 Olympiad points are not worth any Noblesse Gate Passes.
Noblesse Gate Passes may be used for purchasing items from the Grand Olympiad Manager or while teleporting to various locations via the Gatekeeper.
The following items can be purchased from the Grand Olympiad Manager with Noblesse Gate Passes:
Blessed Scroll: Enchant Weapon (Grade S): 420,000 Noblesse Gate Passes
Blessed Scroll: Enchant Weapon (Grade A): 195,000 Noblesse Gate Passes
Blessed Scroll: Enchant Weapon (Grade B): 84,000 Noblesse Gate Passes
Blessed Scroll: Enchant Armor (Grade S): 63,000 Noblesse Gate Passes
Blessed Scroll: Enchant Armor (Grade A): 23,400 Noblesse Gate Passes
Blessed Scroll: Enchant Armor (Grade B): 9,000 Noblesse Gate Passes
Scroll: Enchant Weapon (Grade S): 70,000 Noblesse Gate Passes
Scroll: Enchant Weapon (Grade A): 23,400 Noblesse Gate Passes
Scroll: Enchant Weapon (Grade B): 6,000 Noblesse Gate Passes
Scroll: Enchant Armor (Grade S): 7,000 Noblesse Gate Passes
Scroll: Enchant Armor (Grade A): 3,120 Noblesse Gate Passes
Scroll: Enchant Armor (Grade B): 960 Noblesse Gate Passes
Secret Book of Giants: 5,500 Noblesse Gate Passes
Ancient Book - Divine Inspiration (Original Version): 450,000 Noblesse Gate Passes
Watching the Grand Olympiad
The Olympiad competitions can be watched with the Grand Olympiad Manager stationed in every village. Players are able to see the venue where the current competition is under way, and the name of the participants.
In the competition spectator mode, the player can view the competitors’ names, HP, CP, and buff status. While watching the competition, the competition window of each competitor can be maximized to show the skills being used and critical hits.
Players are able to watch competitions under way in other coliseums without leaving the current coliseum.
The Return button exits spectator mode. If the spectator mode is interrupted by a server reset or other abnormal conditions, you will begin at the village where you entered the spectator mode.
If a player starts watching a competition after calling a pet, the summon will be dismissed.
There is no charge for watching Olympiad competitions. |
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楼主 |
发表于 7-4-2007 09:44 PM
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Orc
The Orc race is the race of fire. Among all races, Orcs possess the greatest physical abilities. After the destruction of the giants, they were able to expel the Elves and attained the most powerful position on Aden. However, they were defeated by the Elf-Human alliance some time later, and are currently living in an arctic area of Elmore.
Special Abilities of the Race: They have a strong resistance to negative effects, such as poison or sickness.
Characteristics: Orcs have superior physical strength, with high maximum HP and MP levels. They also have a fast recovery speed. However, they are not quick and have slow movement, attack, and casting speeds. They have low marksmanship and evasion as well.
Play Style:
No one can match the might of an Orc Fighter when it comes to pure physical strength. With their unflagging endurance and their incredible stubbornness, they are a fearful presence on the battlefield that no one wishes to face. However, since their dexterity is low, they have slow attack and moving speeds. Their hit rate and evasion are low as well.
Play Style:
Their command of ancient magic has given Orc Mystics tremendous political influence within Orc society. As Orcs, they are physically stronger than mystics of other races, but most believe their magic effects to be weaker. |
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楼主 |
发表于 7-4-2007 09:47 PM
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Job
Orc Raider
Marauders are Fighters who have polished their war arts and honed their weapon skills. They are the main fighting force of the Orc race.
Playstyle:
The playstyle of an Orc Raider is similar to that of a Warrior, however, compared to Warriors, they use more skills that rely only on physical strength.
Monk
The religious order of Paagrio worship is the Orc’s religion. Among Orc Fighters, elders select those who want to improve their physical strength rather than relying on weapon. These Orcs are trained as Monks. The Monks who preach the way of power and path of fire do not use weapons but learn to use Tangsu leading them to perfection of their physical strength.
Playstyle:
Monks are characterized by their fast hand-to-hand attacks. They can also use the technique of gathering magical forces and shooting them towards their enemy to cause damage and weaken the enemy. During solo play, a Monk wears tattoos only as light armor and fights with hand-to-hand fighting equipment to cause severe damage while evading enemy attacks. In party play, Monks are useful primarily for the rapid and devastating damage they can deal.
Orc Shaman
An Orc Mystic who has been blessed by the god of fire can follow the path to become an Orc Shaman. The Mystics can bless Fighters who are going to war and improve their combat skills. They can also cast curses to inflict damage on enemy forces. There are few things as frightening to face as an Orc military unit with a Shaman at their side.
Playstyle:
The Orc Shaman provides extensive support in groups – casting beneficial spells and healing others. They can also cast powerful magic curses on enemies in combat and have some proficiency in physical combat.
Destroyer
Developed from the Orc Raider, the Destroyer is an expert fighter who stands ever vigilant on the front lines of the battlefield. He uses Whirlwind to batter his enemies about and tirelessly fights without fear until his enemies have all been vanquished. The Destroyer's very aura causes his opponents to retreat in fear and consternation.
Tyrant
The Tyrant uses weapons that assist his personal tangsu. He is a top student at the temple of power and fire. The Tyrant is famous for using such techniques as Force Buster , which explodes energy and attacks multiple enemies whose way is blocked; Burning Fist, which throws strong fists of fire; and Punch of Doom, which causes extreme damage to an opponent while consuming a lot of physical strength.
Overlord
The Overlord is a Shaman who is a candidate for tribal leader. He creates his own clans and can carry out various magic to support his clan members. The Overlord leads the Orc race through the use of Seal of Winter, which reduces the attack speed of nearby enemies and Sight of Paagrio, which increases the accuracy of other members of his clan.
Warcryer
The Warcryer is a Shaman who has received special training in the battle song, which is at the very top of the Orc sorcery system. He supports his allies through songs that have magical power. The Warcryer is an advantage to a group in battle, thanks to his adept Chant of Fury, which increases the attack speed of his party members, as well as the Chant of Evasion, which increase evasiveness.
Titan
Wielding massive swords or axes, these powerful Orc warriors spearhead advance attacks and trample the enemy without reservation.
Grand Khavatari
It is said that the highest priests of the Monastery of Fire possess strength that rivals that of Titans. These master Tyrants possess abilities previously unseen in Titans, pursuing true physical prowess. Gifted and dedicated fighters who are granted the title of the Grand Khavatari, the quintessential warrior, these Tangsu practitioners prefer tattoos over cumbersome armor in combat.
Dominator
Orcs who have realized the power of tactics, Dominators are natural leaders and strategists. Given the title of Dominator, which is bestowed to only the strongest Overlords, they lead proud warriors who will leap off a cliff without the slightest hesitation about their victory.
Doomcryer
At the pinnacle of the Orc's incantations lie battle songs, special chants in the form of songs. Doomcryers are Warcryers who are perfectly fluent in battle songs that rain destruction upon the enemy. With mere words, they heal friendly forces with chants endowed with strong magical powers, raise morale, and cast curses on enemies. |
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发表于 7-4-2007 11:03 PM
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楼主 |
发表于 8-4-2007 09:24 AM
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Dwarves are of the race of earth. They have strong physical strength, a curious nature, and a fondness for creating new items. After the destruction of the giants, the Dwarven race always tried to side with the most powerful race in the land. However, as a result they became an isolated race - disliked by all other races for their profiteering nature. Their society structure can be compared to a large corporation and they are still renowned for their business savvy and capacity for organization. Dwarves are largely divided into Scavengers who find and retrieve raw materials, and Artisans who manufacture products out of raw materials.
Special Abilities of the Race: Their inventory size is larger than that of other races and, compared to other races, their weight penalty is lower.
Characteristics: Dwarves are master craftsmen and boast of great physical strength.
All adult Dwarves are members of a manufacturing guild. Within the guild, Dwarves initially go through the period of apprenticeship. During this period, Dwarves learn to make various weapons, shields, tools, weapons for siege warfare etc. and to collect materials for their production.
Play Style:
Dwarves make solid fighters, but they are most renowned for their craftsmanship, scavenging, and trade skills. |
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楼主 |
发表于 8-4-2007 09:26 AM
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Scavenger
In the Dwarven manufacturing guild there are two types of professions. Scavengers travel the entire world to collect materials used to craft items. They also receive combat training so that they can properly cope with dangerous situations.
Playstyle:
A Scavenger is an advanced class of the Dwarven Fighter class. Dwarven Fighters can be transferred to the Scavenger class by focusing their work on obtaining items from corpses.
Artisan
Rather than going on adventures, Artisans stay at their work bench and mainly work on creating items from materials gathered by Scavengers and Bounty Hunters. When they enter combat, they use summoning skills for attack purposes.
Playstyle:
The Artisan class focuses primarily on crafting items. However in combat, an Artisan can summon machines made for fighting. Artisans have good attack skills and defenses, and often fight alongside their summoned machines.
Bounty Hunter
It is said that the Bounty Hunter is a veteran who has the greatest known collecting abilities. He is even said to have gathered a dragon's scales. The Bounty Hunter is adept at using the Whirlwind in battle. He also possesses many skills related to commercial activities.
Warsmith
The Warsmith is able to make things with such high level of expertise that not even Artisans could ever hope to achieve. He is welcomed widely by lords of other territories, thanks to his unique ability to make siege weapons. The Warsmith is also adept at using the Whirlwind in battle, while possessing many skills related to manufacturing.
Fortune Seeker
Fortune Seekers are Bounty Hunters who possess the most accomplished collecting skills. There's no conclusive proof, but Fortune Seekers are said to be able to pluck strands of hair from Valakas's mustache. Although the legend of a great number of Fortune Seekers has been passed down unconfirmed, the recent return of a few Bounty Hunters from seemingly impossible journeys fuels rumors about the return of the Fortune Seekers.
Maestro
Master craftsmen who possess extraordinary skills are granted the title of Maestro. Even among association leaders and elders, those who can be called Maestros are extremely rare. Their resurrection was believed to be impossible due to the loss of the vision of ancient Dwarf craftsmen, but a number of recently returned Warsmiths re-exhibited the ancient preternatural abilities once believed to have been lost. |
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楼主 |
发表于 8-4-2007 09:28 AM
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原帖由 RudeRabbit 于 7-4-2007 11:03 PM 发表
我同意。。
这么好的游戏每人代理。。还是他们对代理的要求高啊?
哦。。是吗。。
那要等多久啊?
我太怀念了。。。 
我是先认识天堂2的。。。所以那时进到魔兽看时。。 ...
我已经重新整理过了,资料正在追加中。 |
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楼主 |
发表于 9-4-2007 09:08 AM
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楼主 |
发表于 9-4-2007 09:10 AM
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种族与职业:
人类
角色扮演:
战士时期的打猎方式为近距离物理性搏斗,可使用稍具威力的主动技能,但需重复的坐下休息。如果玩家选择弓箭为主要武器则是另一类的战斗风格,比如使用学习的弓箭技能反复使用打带跑的远距离攻击,减少休息次数延长打猎时间,以便进行快速的打猎。
人类法师:
对围绕在这世界的力量感到兴趣,并对此研究学习使用这些力量的职业。由于长时间待在小房间内研读魔法书籍或是用奇怪的材料来做各种研究,因此在一般社会中风评不佳。他们穿着斗篷拿着法仗以助于使用魔法咒文,可使用基本攻击魔法及恢复魔法,是为了成为更强大的巫师而努力修练中的基本魔法师。
角色扮演:
法师为所有魔法类型角色的基础,除了半兽人的特殊魔法之外还有元素/白魔法/辅助魔法/黑暗魔法/召唤魔法等等的基本魔法,独行的法师重要会依赖攻击魔法- 狂风之击,法师物理战斗能力面比较接近高等职业中的术士,与其肉搏战到不如持续使用魔法攻击来打怪,当MP不足时休息要来的恰当。 |
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楼主 |
发表于 9-4-2007 09:15 AM
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职业:
斗士 WORRIOR
斗士是追求肉体强韧的战士的发展形态。善于使用剑,喜欢单练,野外生存能力强。
战斗模式:斗士在战斗中,瞬间提升攻击力,给对方造成强大伤害。
佣兵 WORROAD 斗士/佣兵
佣兵是被雇用参战的最强者。善于1比多数战斗,使用大型武器。
战斗模式:佣兵是将斗士特点中,1比多数近距离物理攻击强化的职业。
勇士 DREADNOUGHT 斗士/佣兵/勇士
勇士是善于1比多数战斗的最强大的佣兵,他们拥有毁灭性的力量,使用大型武器。
战斗模式:勇士是将斗士特点中,1比多数近距离物理攻击最强化的职业。
剑斗士 GLADIATOR 斗士/剑斗士
剑斗士善于1比1战斗,使用二刀流武器,认为攻击就是最佳的防守,故不穿厚重的盔甲。
战斗模式:剑斗士是将斗士特点中,1比1近距离物理攻击强化的职业。
决斗士 DUELIST 斗士/剑斗士/决斗士
决斗士是1比1战斗中最强的剑士,使用二刀流武器,攻击速度如闪电,认为攻击就是最佳的防守,故不穿厚重的盔甲。
战斗模式:决斗士是将斗士特点中,1比1近距离物理攻击最强华的职业。
骑士 HUMAN KNIGHT
骑士是国家正规军队,受到专业训练者。重视荣誉,为了国家不顾一切。基本装备是刀和盾。
战斗模式:骑士使用盾牌,善于防守的职业。
圣骑士 PALADIN 骑士/圣骑士
圣骑士是把自己的一切献给国王和光之神的骑士。
战斗模式:圣骑士与骑士的战斗模式类似。
神骑士 PHOENIX KNIGHT 骑士/圣骑士/神骑士
神骑士信奉光之神,为君主的正义而战的高贵骑士。受到光之神的恩宠,学到治愈魔法。
战斗模式:神骑士与骑士的战斗模式类似。
暗骑士 DARK AVENGER 骑士/暗骑士
暗骑士是把自己的一切献给黑暗之神的骑士。战斗中使用黑暗之神赋于的魔法。
战斗模式:暗骑士与圣骑士的战斗模式类似。
死亡骑士 HELL KNIGHT 骑士/暗骑士/死亡骑士
为了报仇将一切献给黑暗之神,充满复仇火焰的地狱骑士。
战斗模式:死亡骑士与神骑士的战斗模式类似。
盗贼 ROGUE
盗贼是以敏捷取胜的战士,善于穿戴轻便的武器盔甲。
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战斗模式:盗贼的防御依靠躲避,命中率较低,实用物理攻击概率高的匕首和弓箭。
宝藏猎人 TREASURE HUNTER 盗贼/宝藏猎人
宝藏猎人是永远追求最高利益的人。
战斗模式: 宝藏猎人是把使用匕首的盗贼特点强化的职业,故战斗模式与使用匕首的盗贼类似。
冒险家 ADVENTURER 盗贼/宝藏猎人/冒险家
不在乎身份地位,喜欢自由流浪的冒险家。
战斗模式:冒险家是把使用匕首的盗贼特点强化的职业,故战斗模式与使用匕首的盗贼类似。
鹰眼 HAWKEYE 盗贼/鹰眼
鹰眼使用弓,善于远距离战斗。
战斗模式:鹰眼是把使用弓箭的盗贼特点强化的职业,故战斗模式与使用弓箭的盗贼类似。
神射手 SAGITTARIUS 盗贼/鹰眼/神射手
神射手是达到最高级别的弓手。
战斗模式:神射手是把使用弓箭的盗贼特点强化的职业,故战斗模式与使用弓箭的盗贼类似。
巫师 HUMAN WIZARD
巫师是象牙塔出身或是魔法师的弟子。使用中级元素魔法、黑暗魔法、召唤魔法。
战斗模式:巫师是选择法师的元素魔法、召唤魔法、黑暗魔法的职业,故战斗模式与法师类似。
术士 SORCERER/SS 巫师/术士
术士是把4大元素魔法的力量练就极点的魔法师。
战斗模式:术士是把巫师技能中的元素魔法系列极大化的职业。善于远距离攻击,单练能力弱。
大法师 ARCHMAGE 巫师/术士/大法师
大法师是使用术士的4大元素出神入化之人。
战斗模式:大法师是把巫师的技能中的元素魔法系列极大化的职业。善于远距离攻击,单练能力弱。
死灵法师 NECROMANCER 巫师/死灵法师
死灵法师是使用最高黑暗魔法的魔法师。
战斗模式:死灵法师是把巫师技能中的黑暗魔法系列极大化的职业。
灵魂捕获者 SOULTAKER 巫师/死灵法师/灵魂捕获者
灵魂捕获者是死灵法师中将黑暗魔法练就到极点之人。
战斗模式:灵魂捕获者是把巫师的技能中的黑暗魔法系列极大化的职业。
法魔 WARLOCK 巫师/法魔
法魔是使用最高召唤魔法的魔法师。
战斗模式:法魔是召唤系列魔法的专家,单练效率比较高。
秘术之王 ARCANA LORD 巫师/法魔/秘术之王
秘术之王是将法魔的召唤魔法融会贯通之人。
战斗模式:秘术之王是召唤系列魔法的最高专家,单练效率比较高。
牧师 CLERIC
牧师信奉神,借助神的力量帮助别人的魔法师。使用中级辅助魔法和恢复魔法。
战斗模式:牧师是把法师中的辅助魔法和恢复魔法强化的职业。
主教 BISHOP 牧师/主教
主教是使用治愈和恢复魔法的圣者。
战斗模式:主教是使用恢复魔法的专家。
红衣主教 CARDINAL 牧师/主教/红衣主教
红衣主教是达到最高级别的主教。
战斗模式: 红衣主教是使用恢复魔法的最高专家。
先知 PROPHET 牧师/先知
先知是使用最高辅助魔法的魔法师。
战斗模式:先知是辅助魔法的专家所.
大祭司 HIEROPHANT 牧师/先知/大祭司
大祭司是把先知的辅助魔法练就极点之人。
战斗模式:大祭司是辅助魔法专家。 |
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