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【即时战略】英雄连(Company of Heroes)[抵抗前线]Opposing Fronts秋季上市

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发表于 10-11-2008 06:14 PM | 显示全部楼层
原帖由 江夏 于 10-11-2008 05:39 PM 发表


我也要买!因为我的第一集是。。。。"budget 版"的。。。咳咳!
经典杰作应该支持。我在 KL,哪个 popular、tesco 有?


你去一间一间查看咯
应该都有吧
再不然网上订购咯
https://www.tsb.com.my/product.cfm?id=522

http://www.pcgame.com.my/product_info.php?products_id=2243

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发表于 10-11-2008 06:33 PM | 显示全部楼层

回复 301# h@RT3r 的帖子

@#$%^&....

tsb 买到一半,又要 maybank2u TAC,我还没有,想 credit card 付,却要 verify 我,fax 什么鬼 IC 或 驾驶执照。。。

够DL。。。
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发表于 10-11-2008 08:35 PM | 显示全部楼层

回复 302# 江夏 的帖子

那就去tesco走走看咯
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发表于 10-11-2008 08:50 PM | 显示全部楼层
原帖由 江夏 于 10-11-2008 06:33 PM 发表
@#$%^&....

tsb 买到一半,又要 maybank2u TAC,我还没有,想 credit card 付,却要 verify 我,fax 什么鬼 IC 或 驾驶执照。。。

够DL。。。

拍起來send給他咯.
當初我也是用手機拍Bank-in slip證明給他看, 他也接受了.
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发表于 11-11-2008 02:53 PM | 显示全部楼层

回复 303# h@RT3r 的帖子 ; 回复 304# Keele 的帖子

tsb 买了。。。

财散人安乐。。。

[ 本帖最后由 江夏 于 11-11-2008 02:54 PM 编辑 ]
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发表于 12-11-2008 11:32 AM | 显示全部楼层
包裹收到了。[大约 21 个小时]。
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发表于 12-11-2008 04:13 PM | 显示全部楼层
原帖由 江夏 于 12-11-2008 11:32 AM 发表
包裹收到了。[大约 21 个小时]。


感觉如何?
是不是很赌懒?

安装时间超久,辛辛苦苦安装完了,要玩游戏时却强制放入DVD,强制下载patch,强制log in,简直像个强盗一样 :@ :@ :@ :@
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发表于 12-11-2008 06:20 PM | 显示全部楼层
原帖由 h@RT3r 于 12-11-2008 04:13 PM 发表


感觉如何?
是不是很赌懒?

安装时间超久,辛辛苦苦安装完了,要玩游戏时却强制放入DVD,强制下载patch,强制log in,简直像个强盗一样 :@ :@ :@ :@


是,一直要转下你的DVD才爽酱,除了长时期会消耗DVD机外,最怕就是那种弄坏系统和硬件的 star-force 防盗版软件。

根本就是引狼入室。

"如果你无法抗拒强制,就乖乖坐下享受"
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发表于 12-11-2008 06:21 PM | 显示全部楼层
两个游戏也好像不能共存,要下载 patch 才可以。
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发表于 12-11-2008 06:58 PM | 显示全部楼层
那么你如何做?
下载patch?

安装了原版就已经是v2.1了,已经有opposing fronts的campaign了对吗?
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发表于 12-11-2008 07:53 PM | 显示全部楼层
原帖由 h@RT3r 于 12-11-2008 06:58 PM 发表
那么你如何做?
下载patch?

安装了原版就已经是v2.1了,已经有opposing fronts的campaign了对吗?


还没安装,看着 patch。。。
别跟我讲要逐一顺序安装。。。开玩笑!

http://cohpatch.relic.com/
(opposing front)
English -
Company of Heroes 2.100 - 2.103
Company of Heroes 2.101 - 2.201
Company of Heroes 2.102 - 2.201
Company of Heroes 2.103 - 2.201
Company of Heroes 2.201 - 2.202
Company of Heroes 2.202 - 2.300
Company of Heroes 2.300 - 2.301
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发表于 12-11-2008 07:56 PM | 显示全部楼层
骑虎难下。

不想玩到一半 CTD,我打算这样做:

English -
Company of Heroes 2.100 - 2.103
Company of Heroes 2.101 - 2.201(skip)
Company of Heroes 2.102 - 2.201(skip)
Company of Heroes 2.103 - 2.201
Company of Heroes 2.201 - 2.202
Company of Heroes 2.202 - 2.300
Company of Heroes 2.300 - 2.301


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发表于 12-11-2008 08:41 PM | 显示全部楼层
当初v1.7直接update去v2.1要整1.8GB
好象是资料片的内容来的
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发表于 12-11-2008 08:42 PM | 显示全部楼层
这个一买来安装就是v2.1鸟
网上人家说v2.1开始就有了那些麻烦的验证程序
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发表于 12-11-2008 08:45 PM | 显示全部楼层
原帖由 h@RT3r 于 12-11-2008 08:41 PM 发表
当初v1.7直接update去v2.1要整1.8GB
好象是资料片的内容来的


你的意思是联军登陆的剧场,经过 1.8GB 的 patch (Company of Heroes 1.71 - 2.101) 后,有 opposing front 的剧场?
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发表于 12-11-2008 08:56 PM | 显示全部楼层
好像是酱叻
不是很清楚
再去查一下

因为COH可以update去2.1和Opposing fronts一开始一样,都是v2.1版
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发表于 12-11-2008 08:57 PM | 显示全部楼层
你几时才要安装?
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发表于 12-11-2008 09:04 PM | 显示全部楼层
好像很麻烦酱的~
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发表于 12-11-2008 09:11 PM | 显示全部楼层
  v2.101 09/24/2007Online- Connectivity improvements.- Lobby improvements.- Fixed several simulation crashes.- Automatch fixes.Gameplay- Vet 3 Ostwind receives a 40% boost to accuracy.- Wehrmacht Panzer Command Building reduced 15 fuel.- Wehrmacht Panzer Command build time increased by 15s- Knights' Cross Holders receive Panzerfaust ability at Vet 3- Panther cost reduced from 140 fuel to 125 fuel- Panzerfausts cost reduced to 35- Panzerfausts improved vs light vehicles.- Stugs and StuHs receive a 15% health modifier at vet 2- Wehrmacht Halftracks receive damage modifier at Vet 1 decreased from .85 to.75- Wehrmacht Halftracks deliver 20% more damage Vet 2- Vet 2 StuH has a received penetration modifier of .85- Churchill Crocodile Flamethrower range increased from 20 to 35- Churchill Crocodile Flamethrower damage output increased vs pinned (1.5damage, 2x accuracy) and suppressed targets (1.25 damage).- Sniper rifles accuracy vs trench cover increased from .25 to .45- Reduced cost of Allied MG nest by 5 fuel.- Ranger Veterancy experience requirements increased to 14/28/50- British Howitzer Popcap reduced to 10 from 12.- BAR damage increased to .4 versus Panzer Elite soldiers.- Puma234 Armoured Car Vet 2 range bonus reduced to 1.125 from 1.2- Nebelwerfer Vet 3 damage reduced to 1.15 from 1.25.- More StuH projectile Tuning. Projectile set to artillery type to deal withvery errant misses.- FG42 tuned. Burst length reset, moving accuracy and moving burst modifiersadjusted to match non-assault rifle weapons.- Tuned some Stug and StuH target damage modifiers.- Vet exp values tuned for British and Panzer Elite Vehicles, British Captains,LTs, and Luftwaffe Ground forces.- Pak35 weapon on 250 AT halftrack had its priority tuned vs team weapons. Willkill weapon teams more effectively instead of shell intersecting team weapon.- Bug fix for V1 that prevented it from landing if the FOW closed in too earlyduring the ability (if a spotter was killed for example).- Received accuracy modifier removed from British Captain.- Bren carriers build time increased to 35 seconds.- Bren carriers Armour Piercing ability cost increased to 40 munitions.- UI changes to creeping barrage.- Fixed Bofors vs tp_armour_axis_panther_skirts- Vet cost Updates for Werhmacht Support units and Vehicles (from manpower/fuel- 100/30, 300/50, 300/70 to 100/20, 200/40, 250/50)- Wehrmacht Puma/234 Heavy Armoured car receives a 20% weapon range increase atVet 2 and a 30% weapon damage increase at Vet 3- Wehrmacht Mortar teams receive a 50% damage increase to their barrage at Vet3- Wehrmacht Nebelwerfers receive a 35% speed boost at vet 1- Wehrmacht Nebelwerfers receive a 25% damage increase to their barrage at vet3- Wehrmacht MG42s receive a +15 sight range increase at Vet 3- Wehrmacht Pak38s receive a 25% damage boost at Vet 3.- Kettenkrad sniper detection range increased to 20.- King Tiger generates 100mp reduction for 5 minutes upon arrival.- Wehrmacht Battle Phase fuel cost reduced to 50 from 65- Armour Piercing shells on Allied 57mm AT and British 17pounder increased to50mun- Wehrmacht Panthers, Stugs, and Panzer IVS, and PE Panzer IVs Infantry SupportTanks are more resistant to infantry AT (Panzerschrecks, Bazookas, Sticky Bombs,Recoilless rifles, PIATs etc.) when they receive armour skirts from Veterancy orupgrades.- Wehrmacht pioneers receive a repair ability at Vet 3 that enables them torepair more effectively in combat. The damage modifier while repairing wasreduced.- British LTs are affected by suppression, but can take a considerable amountof fire before becoming suppressed.- British Infantry sections and LTs have their capture modifier set to 1.0instead of 1.5.- Bren carriers lose a received damage bonus (.85) when they upgrade with theVickers MMG.- Mortar damage modifier increased vs tp_trench cover types.- British mortars have additional accuracy bonus vs slit trenches.- British Rifle grenades improved vs tp_trench cover type and trench objects.- Panzer Grenadiers and Fallschirmjagers have their passive mine detectionre-enabled. Mines within 10m will be detected when the PGs are immobile for 3seconds.- 250 Funkwagen halftrack will detect and reveal camouflaged snipers in an areaaround itself when setup.- British Infanty damage modifier while constructing emplacements increasedfrom 1.5 to 2.0 to match Sappers.- Panzer Elite start with 50 munitions.- Stormtrooper's bundled grenade does 3x damage vs slit trenches.- Button vehicle will disable coaxial MGs before the main gun. Main gun willremain active for 5 seconds after ability is applied.- Tank guns set to .9 damage vs tp_infantry_soldier (Panzer Grenadiers andBritish Infantry). Increased from .7- Removed rear damage enabled flag from Kettenkrad.- Panzer Grenadier AT grenades set to do the same damage vs British Infantry asregular infantry.- Wehrmacht forces receive a new medkit.- The basic medkit is available at tier 2 (after researching Escalate toSkirmish) but only functions in friendly territory.- At tier 4 (Escalate to Battle Phase) they receive a new medkit that can beused anywhere.- Stukas, V1s, and Nebelwerfers all have improved damage vs Britishemplacements.- Nebelwerfers and Stukas set to 1.0 damage vs tp_infantry_soldier.- Pak 38s and Flak 88s have been moved into the Vehicle Veterancy research atthe KampfKraft Center.- Mortars set to do 1.0 damage vs tp_infantry_soldier target types (PanzerGrenadiers and British Infantry).- Building critical tuning.- V1 FOW scatter modifiers reduced.- PIAT scatter modified to reduce anti-infantry effectiveness- British Priest damage modifier vs buildings set from .35 to .25- Panzer Elite Scout car health increased from 220 to 260.- British Artillery cooldowns (basic and supercharge barrages) set from 60 to90.- StuH weapon scatter reduced, angle of gun depression increased marginally.- StuH tilt set to 0m.- Panzer Elite AT grenade damage bug fixed on target types associated withBritish Infantry.- Pioneer veterancy moved to support veteran choice.- Help text not yet updated.- Pioneers have a received damage modifier when massed.- Butterfly mines set to damage all infantry types equally.- All Flamethrowers set to do damage to gliders after they land.- Removed incorrect squad AI plan from several tank squads.- Fixed a bug where abilities, such as BAR suppression, were able to be used inhold of M3 Halftrack. These abilities wouldn't work in the halftrack.- A data bug fix was made to Panzer Elite Suppressive Volley Fire- The modifiers would reset incorrectly when the squad moved.- Panzer Grenadier G43 Rifle upgrade cost increased to 50 from 35- Lieutenant Auras were tuned.- Removed received suppression modifiers- Set stacking cooldown weapon modifier on LT vet 2 from .75 to .9- Fixed a bug where the non-stacking modifier was stacking.- Added reload weapon modifier to LT vet 2 and set to .9- Removed reload weapon modifiers on LTs- Removed stacking accuracy modifier on LT vet 2- Reduced popcap bonus on LT vet 3 from 8 to 4.- Increased the amount of action required to gain veterancy levels on BritishLieutenants from:- Second level requires 30 instead of 24- Third level requires 54 instead of 36- Panzer Elite Halftrack costs were adjusted- 250 Infantry Halftrack drops to 15 fuel from 20- 250 'Funkwagen' Halftrack drops to 0 from 20 fuel.- Munitions Halftrack was decreased from 280 to 220 manpower- All Panzer Elite 250 halftracks were increased in health from 260 to 300- Panzer Elite Scout cars cost decreased from 240 to 220 manpower- Panzer Elite Scout Car popcap decreased from 4 to 2.- Tank Buster infantry increased in cost to 390 manpower- Assault Infantry increased in price to 360 manpower- Received damage modifiers reduced to .99 on Group Zeal ability for PanzerElite.- Panzer Elite 88mm health increased from 250 to 375.- British 25pounder fuel cost increased from 55 to 75.- British 25pounder popcap increased to 12 from 8- British 25pounder scatter increased 'forward' to help prevent shots landingwithin its minimum range.- Building criticals fixed for artillery. A bug was killing all occupants of abuilding when there was a near miss by artillery shell.- Axis Personnel population upkeep threshold increased from 12 to 14- Pioneer upkeep doubled from approximately 3 to approximately 6.- Upkeep removed from repair pioneer at Repair Bunker.- tp_slit_trench had its disable_target_search removed and artillery was addedto its projectile pass through for flamethrowers.- V1 set to a new projectile type that will allow it to pass through buildingsin order for it to hit its targeted location.- V1 scatter tuned.- PIAT Weapon tuned- Damage reduced from 100 to 90- Target accuracy reduced vs moving light vehicles (generally from .8 to .4).- PIAT armour penetration values set for a few missing Commonwealth vehicles(in case PIAT is picked up)- Allied Bazookas are slightly less accurate vs light vehicles.- British Starting pop cap dropped from 46 to 40- Panzer Elite Base Building Health increased from 500 to 1000.- Heavy Tank guns have reduced accuracy vs PE light vehicles. Modifier is setfrom 1 to .6- Stuarts, M8 Greyhounds have .8 moving accuracy modifier vs PE Lightvehicles.v2.100 09/24/2007Online- Refactored network library.General Features- Added Commonwealth Army.- Added Panzer Elite Army.Gameplay- A large number of bug fixes and tuning changes have been addressed.
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发表于 12-11-2008 09:15 PM | 显示全部楼层
回复 317# h@RT3r 的帖子
已经下了 400MB patch,晚饭过后再试。

回复 318# commandboy 的帖子
是很麻烦,其实我没 patch 过都玩了很多次,COH: OP 容易 CTD。
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